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AR and VR Display Market - Global Market Share, Trends, Analysis and Forecast, 2023-2032


Report code : IS1392, Status : Published, Published on: Mar, 2023, Pages : 161 Pages, Format : PDF/PPT/Excel

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The global AR and VR display market was estimated to be US$ 1.37 Billion in 2022 and is expected grow at a CAGR of 34.8% between 2023 to 2032.

AR (Augmented Reality) and VR (Virtual Reality) displays are technologies that create immersive experiences for users by blending the real world with digital content.

AR involves overlaying digital information onto the real world through a device such as a smartphone or tablet camera, while VR creates a completely simulated environment that a user can interact with. Both AR and VR displays use specialized equipment such as head-mounted displays (HMDs), glasses, or other types of devices to create the illusion of being in a different environment.

The AR and VR displays are widely used in various industries such as gaming, entertainment, education, healthcare, military, and others for creating engaging and interactive experiences for users.

Market Drivers

Growing demand for immersive technology is boosting the market growth


The AR and VR display market is being driven by several factors, including the growing demand for immersive technology, advancements in hardware, and increasing adoption in various industries. The demand for immersive technology has increased as AR and VR technology becomes more accessible and user-friendly, providing users with a more immersive and interactive experience.

AR and VR technology is also being adopted in a variety of industries, such as gaming, entertainment, education, and healthcare, as the recognition of their potential to revolutionize the way people interact and experience digital content grows.

Investment and funding for AR and VR projects is also a driving factor for the growth of the AR and VR market. The COVID-19 pandemic has also accelerated the demand for remote collaboration and visualization solutions, as many businesses and individuals are seeking ways to work and interact remotely.

AR and VR technology can provide a virtual environment that allows people to collaborate, visualize, and share information in real-time. The e-commerce and retail industries are also benefiting from the growth of the AR and VR market, with AR technology providing customers with an immersive shopping experience and VR technology providing customers with interactive virtual experiences.

Technology segmentation of Global AR And VR Display Market

Virtual reality segment is the largest technology segment in the market


On the basis of technology, the market is segmented into Augmented Reality, and Virtual reality. Among these two, the virtual reality (VR) segment is the largest segment in the AR and VR market, due to its wide range of applications in gaming and entertainment.

VR technology provides users with a fully immersive experience, allowing them to interact with digital content in a virtual environment. The VR market has been growing rapidly in recent years, driven by the increasing popularity of VR gaming and the development of VR hardware and software.

The augmented reality (AR) segment is growing at a faster pace than the VR segment, due to its increasing use in various industries such as retail, education, and healthcare.

AR technology enhances the real world by overlaying digital content onto the physical environment, providing users with a more interactive and engaging experience. The growth of the AR market is being driven by the increasing adoption of AR in these industries, as well as the advancements in AR hardware and software technology.

Device Type segmentation of Global AR And VR Display Market

Growing demand for AR-based navigation systems is driving the growth of the AR HUD segment


On the basis of type of device, the market is segmented into Head-Mounted Display, AR Head-up Display, and VR Projectors. the largest segment in the market is the Head-Mounted Display (HMD) segment.

HMDs are the most widely used AR and VR devices, as they provide a fully immersive experience for the user. They are lightweight, portable, and allow the user to interact with virtual environments in real-time. The popularity of HMDs can be attributed to the increasing demand for VR gaming and the growing adoption of VR in the entertainment and education industries.

The fastest growing segment in the market is the Augmented Reality Head-up Display (AR HUD) segment. AR HUDs are devices that display information and digital content in a user's field of view. They are gaining popularity due to their ability to provide real-time information and enhance the user's experience with their physical environment.

The growing demand for AR-based navigation systems in the automotive industry and the increasing adoption of AR-based wearable devices are driving the growth of the AR HUD segment.

Application segmentation of Global AR And VR Display Market

Increasing demand for VR gaming is driving the growth of the consumer segment


Based on application, the market is segmented into Consumer, Commercial, Manufacturing, Automotive, Healthcare, Aerospace & Defense, Energy, and Other Applications. Among these segments, the consumer segment is the largest owing to the increasing demand for VR gaming and entertainment experiences.

The consumer segment is made up of individuals and households who use AR and VR technology for personal use, such as VR gaming, virtual tours, and entertainment experiences.

The commercial segment, which includes the use of AR and VR technology in businesses, is the fastest growing segment. This is due to the increasing adoption of AR and VR technology in a variety of commercial applications, such as training, product visualization, and marketing.

In the manufacturing industry, AR and VR technology is being used to create virtual simulations and prototypes, and to visualize the production process. In the automotive industry, AR and VR technology is being used to create virtual showrooms, design and testing simulations, and training experiences.

In the healthcare industry, AR and VR technology is being used for medical training, patient education, and surgical simulations. In the aerospace and defense industry, AR and VR technology is being used for pilot training, vehicle design, and simulation testing. In the energy industry, AR and VR technology is being used for design, simulation, and maintenance training.

Regional trends of the Global AR And VR Display Market

Asia-Pacific region is the fastest growing in the AR and VR display market


Geographically, the global AR and VR display market is segmented into North America, Europe, Asia-Pacific, Middle East and Africa, and South America.

Among these regions, the North American is the largest market owing to the presence of major players in the AR and VR market, and the increasing adoption of AR and VR technology in various industries in the region, such as gaming, entertainment, healthcare, and manufacturing.

The Asia-Pacific region is the fastest growing in the AR and VR display market. This is due to the increasing demand for AR and VR technology in countries such as China, Japan, and South Korea, and the increasing investment in AR and VR technology in the region. In addition, the increasing demand for VR gaming and entertainment experiences is also driving the growth of the AR and VR market in the Asia-Pacific region.

Europe is also a significant market for AR and VR technology, with countries such as the UK, Germany, and France leading the way in the adoption and development of AR and VR technology. The Middle East and Africa and South America regions are also seeing growth in the AR and VR market, although at a slower pace compared to the other regions.

Key players and market strategies:

Several key growth strategies are being adopted by companies operating in the global AR and VR display market in order to increase their market share and stay ahead of the competition. Some of these strategies include:

  • Product innovation and development: Companies are investing heavily in R&D in order to develop new and advanced AR and VR display products that offer improved user experience and performance.
  • Partnerships, collaborations, and acquisitions: Companies are partnering with other companies, universities, and research institutes to develop new AR and VR display products and technologies, and to expand their market reach.
  • Market expansion: Companies are expanding their geographic presence into new markets in order to increase their market share and tap into new revenue streams.
  • Marketing and promotions: Companies are investing in marketing and promotions in order to increase brand awareness and generate more sales.
  • Increasing investment in AR and VR technology: Companies are increasing their investment in AR and VR technology in order to develop new and innovative products, and to stay ahead of the competition.

These key growth strategies are helping companies operating in the global AR and VR display market to increase their market share and stay ahead of the competition.

In addition to these strategies, companies are also focusing on improving their existing AR and VR display products, as well as entering into new markets by developing and launching new AR and VR display products that are designed to meet the specific needs of these markets. By adopting these growth strategies, companies operating in the global AR and VR display market are well positioned to continue their growth and success in the coming years.

Some of the biggest companies operating in the global AR and VR display market are Samsung Electronics, Sony, LG Display, eMagin Corporation, Kopin Corporation, AU Optronics, Japan Display, Barco, BOE Technology, Syndiant, and many more.

Global AR And VR Display Market Segmentation:

By Technology

  • Augmented Reality
  • Virtual Reality

By Display Type

  • OLED
  • LCD
  • Others

By Device Type

  • Head-Mounted Display
  • AR Head-up Display
  • VR Projectors

By Application

  • Consumer
  • Commercial
  • Manufacturing
  • Automotive
  • Healthcare
  • Aerospace & Defense
  • Energy
  • Other Application

By Region

  • North America
    • United States
    • Canada
    • Rest of North America
  • Europe
    • Germany
    • United Kingdom
    • Italy
    • France
    • Spain
    • Rest of Europe
  • Asia Pacific
    • Japan
    • India
    • China
    • Australia
    • South Korea
    • Rest of Asia Pacific
  • Middle East & Africa
    •  UAE
    • Saudi Arabia
    • South Africa
    • Rest of the Middle East & Africa
  • South America
    • Brazil
    • Rest of South America

  1. Introduction
    • Research Objectives
    • Report Assumptions
    • Research Methodology
    • Abbreviations
  2. Preface
    • Market Definition
    • Report Scope and Market Segmentation
    • Research Highlights
  3. Market Synopsis: Global AR and VR Display Market
  4. Global AR and VR Display Market Qualitative Analysis
    • Trends
      • Market trends
      • Technology Trends
    • PESTLE Analysis (For 3 prominent countries)
    • Market Influencers
      • Driving Forces
      • Hindering Forces
      • Opportunities
    • COVID-19 impact
    • Porter’s Five Forces Analysis
    • Value Chain Analysis
  5. Global AR and VR Display Market Analysis and Forecast, by Technology
    • Overview and definitions
    • Key segment analysis
    • Global AR and VR Display Market Estimates (US$ Mn), Technology, 2019 – 2032
      • Augmented Reality
      • Virtual Reality
  1. Global AR and VR Display Market Analysis and Forecast, by Display Type
    • Overview and definitions
    • Key segment analysis
    • Global AR and VR Display Market Estimates (US$ Mn), by Display Type, 2019 – 2032
      • OLED
      • LCD
      • Others
  1. Global AR and VR Display Market Analysis and Forecast, by Device Type
    • Overview and definitions
    • Key segment analysis
    • Global AR and VR Display Market Estimates (US$ Mn), by Device Type, 2019 – 2032
      • Head-Mounted Display
      • AR Head-up Display
      • VR Projectors
  1. Global AR and VR Display Market Analysis and Forecast, by Application
    • Overview and definitions
    • Key segment analysis
    • Global AR and VR Display Market Estimates (US$ Mn), by Application, 2019 – 2032
      • Consumer
      • Commercial
      • Manufacturing
      • Automotive
      • Healthcare
      • Aerospace & Defense
      • Energy
      • Other Application
  1. Global AR and VR Display Market Analysis and Forecast, by Region
    • Overview and definitions
    • Key segment analysis
    • Global AR and VR Display Market Estimates (US$ Mn), by Region, 2019 – 2032
      • North America
      • Europe
      • Asia Pacific
      • Middle East & Africa
      • South America
  1. North America AR and VR Display Market Analysis and Forecast
    • Overview and definitions
    • Key segment analysis
    • North America AR and VR Display Market Estimates (US$ Mn), Technology, 2019 – 2032
      • Augmented Reality
      • Virtual Reality
    • North America AR and VR Display Market Estimates (US$ Mn), by Display Type, 2019 – 2032
      • OLED
      • LCD
      • Others
    • North America AR and VR Display Market Estimates (US$ Mn), by Device Type, 2019 – 2032
      • Head-Mounted Display
      • AR Head-up Display
      • VR Projectors
    • North America AR and VR Display Market Estimates (US$ Mn), by Application, 2019 – 2032
      • Consumer
      • Commercial
      • Manufacturing
      • Automotive
      • Healthcare
      • Aerospace & Defense
      • Energy
      • Other Application
    • North America AR and VR Display Market Estimates (US$ Mn), by Country, 2019 – 2032
      • United States
      • Canada
      • Rest of North America
  1. Europe AR and VR Display Market Analysis and Forecast
    • Overview and definitions
    • Key segment analysis
    • Europe AR and VR Display Market Estimates (US$ Mn), Technology, 2019 – 2032
      • Augmented Reality
      • Virtual Reality
    • Europe AR and VR Display Market Estimates (US$ Mn), by Display Type, 2019 – 2032
      • OLED
      • LCD
      • Others
    • Europe AR and VR Display Market Estimates (US$ Mn), by Device Type, 2019 – 2032
      • Head-Mounted Display
      • AR Head-up Display
      • VR Projectors
    • Europe AR and VR Display Market Estimates (US$ Mn), by Application, 2019 – 2032
      • Consumer
      • Commercial
      • Manufacturing
      • Automotive
      • Healthcare
      • Aerospace & Defense
      • Energy
      • Other Application
    • Europe AR and VR Display Market Estimates (US$ Mn), by Country, 2019 – 2032
      • Germany
      • United Kingdom
      • Italy
      • France
      • Spain
      • Rest of Europe
  1. Asia Pacific AR and VR Display Market Analysis and Forecast
    • Overview and definitions
    • Key segment analysis
    • Asia Pacific AR and VR Display Market Estimates (US$ Mn), Technology, 2019 – 2032
      • Augmented Reality
      • Virtual Reality
    • Asia Pacific AR and VR Display Market Estimates (US$ Mn), by Display Type, 2019 – 2032
      • OLED
      • LCD
      • Others
    • Asia Pacific AR and VR Display Market Estimates (US$ Mn), by Device Type, 2019 – 2032
      • Head-Mounted Display
      • AR Head-up Display
      • VR Projectors
    • Asia Pacific AR and VR Display Market Estimates (US$ Mn), by Application, 2019 – 2032
      • Consumer
      • Commercial
      • Manufacturing
      • Automotive
      • Healthcare
      • Aerospace & Defense
      • Energy
      • Other Application
    • Asia Pacific AR and VR Display Market Estimates (US$ Mn), by Country, 2019 – 2032
      • China
      • Japan
      • South Korea
      • India
      • Australia
      • Rest of Asia Pacific
  1. Middle East & Africa AR and VR Display Market Analysis and Forecast
    • Overview and definitions
    • Key segment analysis
    • Middle East & Africa AR and VR Display Market Estimates (US$ Mn), Technology, 2019 – 2032
      • Augmented Reality
      • Virtual Reality
    • Middle East & Africa AR and VR Display Market Estimates (US$ Mn), by Display Type, 2019 – 2032
      • OLED
      • LCD
      • Others
    • Middle East & Africa AR and VR Display Market Estimates (US$ Mn), by Device Type, 2019 – 2032
      • Head-Mounted Display
      • AR Head-up Display
      • VR Projectors
    • Middle East & Africa AR and VR Display Market Estimates (US$ Mn), by Application, 2019 – 2032
      • Consumer
      • Commercial
      • Manufacturing
      • Automotive
      • Healthcare
      • Aerospace & Defense
      • Energy
      • Other Application
    • Middle East & Africa AR and VR Display Market Estimates (US$ Mn), by Country, 2019 – 2032
      • UAE
      • Saudi Arabia
      • South Africa
      • Rest of MEA
  1. South America AR and VR Display Market Analysis and Forecast
    • Overview and definitions
    • Key segment analysis
    • South America AR and VR Display Market Estimates (US$ Mn), Technology, 2019 – 2032
      • Augmented Reality
      • Virtual Reality
    • South America AR and VR Display Market Estimates (US$ Mn), by Display Type, 2019 – 2032
      • OLED
      • LCD
      • Others
    • South America AR and VR Display Market Estimates (US$ Mn), by Device Type, 2019 – 2032
      • Head-Mounted Display
      • AR Head-up Display
      • VR Projectors
    • South America AR and VR Display Market Estimates (US$ Mn), by Application, 2019 – 2032
      • Consumer
      • Commercial
      • Manufacturing
      • Automotive
      • Healthcare
      • Aerospace & Defense
      • Energy
      • Other Application
    • South America AR and VR Display Market Estimates (US$ Mn), by Country, 2019 – 2032
      • Brazil
      • Argentina
      • Rest of South America
  1. Competition Analysis – Global AR and VR Display Market
    • Market Composition
    • Market Share Analysis (%), by Supplier (2022)
    • Company Profiles
      • Samsung Electronics
        • Business overview
        • Geographic presence
        • Product portfolio
        • Financial facts
        • Relevant news and strategic view
      • Sony
      • LG Display
      • eMagin Corporation
      • Kopin Corporation
      • AU Optronics
      • Japan Display
      • Barco
      • BOE Technology
      • Syndiant
  1. Conclusion & Recommendations
Frequently asked questions about this report

How big is the AR and VR display market?

The AR and VR display market size accounted for USD 1.37 Billion in 2022.

What is the current CAGR of the global AR and VR display market?

The AR and VR display market is estimated to expand at a CAGR of 34.8% from 2023 to 2032.

What are the factors driving the AR and VR display market?

The AR and VR display market is being driven by several factors, including the growing demand for immersive technology, advancements in hardware, and increasing adoption in various industries.

What are the major driving factor in the VR market?

The VR market has been growing rapidly in recent years, driven by the increasing popularity of VR gaming and the development of VR hardware and software.

Which device type is the fastest-growing in the AR and VR display market?

The fastest-growing device type in the market is the Augmented Reality Head-up Display (AR HUD). The growing demand for AR-based navigation systems in the automotive industry and the increasing adoption of AR-based wearable devices are driving the growth of the AR HUD segment.

Which application is the fastest-growing in the AR and VR display market?

The consumer segment is the largest owing to the increasing demand for VR gaming and entertainment experiences.

Which region is the fastest-growing in the AR and VR display market?

The Asia-Pacific region is the fastest growing in the AR and VR display market. This is due to the increasing demand for AR and VR technology in countries such as China, Japan, and South Korea, and the increasing investment in AR and VR technology in the region.

Which are the companies operating in the global AR and VR display market?

Samsung Electronics, Sony, LG Display, eMagin Corporation, Kopin Corporation, AU Optronics, Japan Display, Barco, BOE Technology, Syndiant among others, are the major players in this market.